E-gaming chair market size

Gaming chair is a subversion of the traditional concept of seating, break the traditional seat production process, change the traditional seat material epoch-making new products. Gaming chairs follow a unique humanized design concept, ergonomic, with wear-resistant, scratch-resistant, high-temperature resistant three characteristics, good breathability, cleaning up is also more convenient. Product design trendy fashion, simple and generous.

The gaming chair is equipped with lumbar support and headrest to provide players with a comfortable gaming experience. The comfort of the gaming chair enhances the gaming experience of the players. Gaming chairs are a necessity for professional and heavy core players. But now, gaming chairs are no longer limited to gaming seats and are gradually becoming more popular in people’s work, study and production places.

As early as 2022, e-sports became the 99th official sport; in 2022, the management regulations of e-sports were officially announced; in 2022, e-sports was included in China’s No. 78 sports; in 2022, the General Administration of Sports formed the national team of e-sports; in 2022, the permanent venue of the World e-Sports Competition (NCA) was located in Yinchuan; on March 19, 2022, the State General Administration of Sports announced the establishment of the China Mobile E-sports Industry Alliance; April 18, 2022, the State General Administration of Sports Sports Information Center joined hands with Datang Telecom (600198) to host the first National Mobile E-sports Competition (CMEG). The recognition and support of national policies and the improvement of the e-sports environment have played a great role in promoting the progress of China’s e-sports chair industry.

China gaming chair industry is currently in the formative stage, the market space is still large, the gaming chair market size is growing fast. 2021-2022, China gaming chair annual output from 2.355 million to 3.06 million, the annual growth rate of output from 11.3% to 15.6%, the growth rate gradually accelerated; sales from 2.174 million to 2.862 million, the sales growth rate from 12.1% to 16.3%. Games are one of the premium forms of pastime. There are various types of games on various platforms. With the popularity of e-Sports in the gaming market and the increase in the number of players looking forward to becoming professionals, gaming chairs are becoming more of a necessity rather than a waste product. Players are investing heavily in gaming peripherals such as mice, keyboards and headsets.

Analyzing the gaming chairs market size, discussants speculate that from 2022 to 2023 period the global gaming chair market will grow at a compound annual growth rate of 6.58%.


Post time: Feb-02-2023
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